# Senior Landscape Artist

**Company:** [Sperasoft](http://jobs.workable.com/companies/uTFKB9wTvyWA6Pr2vGB2nT.md)
**Location:** Yerevan, Armenia
**Workplace:** hybrid
**Employment type:** Full-time
**Department:** Art

[Apply for this job](http://jobs.workable.com/view/3a9680cb-3948-48a7-bf6b-d0e7f394fd31)

## Description

Sperasoft is looking for experienced Senior Landscape artist to join AAA+ project. If you have a passion for biomes, terrain sculpting, material creation, and want to be part of a collaborative team pushing quality to the next level - we would like to hear from you!

**Responsibilities**

-   Create landscapes using UE5’s sculpting, painting, foliage, spline tools and external DCC such as Gaea or World Machine
-   Design and implement biomes, including rocks, decals, roads, embankments, and other natural elements
-   Build and manage landscape materials within Unreal shader system
-   Develop high-quality materials in Quixel Mixer or Substance Designer
-   Use procedural tools like PCG or Houdini to place grass, trees, rocks, and other natural assets in a fast and efficient way
-   Ensure performance-friendly, visually compelling landscapes aligned with art direction
-   Collaborate with design, lighting, and technical teams to maintain quality and consistency
-   Obtain Lead Artists guidance and approval as required to advance tasks
-   Continue to refine artistic abilities and learn new software packages and/or in-house tools
-   Coordinate with Senior and/or Lead Artists with mentoring Junior 3D Artists as well as sharing best project practices with them
-   Contribute to the team-oriented environment

## Requirements

-   Knowledge of UE 5 and Perforce
-   Knowledge of 3D software (Blender/Maya/3Ds Max)
-   Terrain Generation software knowledge (Gaea/World Machine)
-   Unreal Engine Landscape system & Material Graph knowledge
-   Understanding biome assets creation (i.e. embankment, road modules, rocks, landscape patches, decals, small set dressing assets etc)
-   Material creation in Quixel Mixer and Substance Designer will be a big plus, as well as knowledge of Houdini plugin for Unreal Engine

## Benefits

-   Working with an international team of world-class professionals on exciting and challenging projects;
-   Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
-   Medical Care package;
-   Sensibly flexible working hours;
-   Breakfasts, snacks and fruits available during the day, tea and coffee machines;
-   Friendly team environment;
-   Additional benefits – care bonus to cover health, educational and safety needs.
