# Senior Material Artist

**Company:** [Lighthouse Games](http://jobs.workable.com/companies/9NdGchEYkMTDejHGaa9eHJ.md)
**Location:** Royal Leamington Spa, United Kingdom
**Workplace:** hybrid
**Employment type:** Full-time
**Department:** Art

[Apply for this job](http://jobs.workable.com/view/44c5ba84-ad9f-4aad-9a92-0e176ee81f02)

## Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.

As a Senior Material Artist, you will play a pivotal role in supporting the Art team with your specialist knowledge of material creation on a ground-breaking new IP. Supported by our Art Leadership, Technical Artists, and Scanning Artists, and leveraging the power of Unreal Engine – you will have everything needed to make world-class content.

**Key Duties Include**

-   Develop high-quality PBR materials that meet AAA standards, enhancing the visual fidelity of our projects
-   Work closely with Environment, Foliage, Scanning, Character, and Vehicle art teams to author sophisticated materials and shaders that integrate seamlessly across different aspects of the game
-   Working with Technical Artists and Render Engineers to define new material shaders
-   Defining and documenting the material creation pipeline, establishing clear parameters and workflows that enhance efficiency and consistency across the team
-   Seeking out and engaging with opportunities to increase quality or productivity

## Requirements

-   Proven experience in creating realistic PBR-compliant materials
-   Experience in Unreal shader creation in high-profile video games
-   Proven experience working with real-time game projects and render engines
-   Expertise in node-based Material authoring in Unreal Editor
-   Proficiency with 3D authoring and rendering software such as 3ds Max, Blender, Marmoset, or equivalent
-   Strong organisational skills and disciplined work habits
-   Unreal Engine experience

**Desirable**

-   Knowledge of photogrammetry and photography
-   Knowledge of geology, architecture or dendrology
-   Interest in motorsport

## Benefits

-   25 Days Holiday, plus 1 day for your birthday
-   Studio Shutdown between Christmas and New Year
-   Discretionary Bonus Scheme
-   Private Pension Scheme
-   Private Healthcare
-   Health and Well-Being Benefits
-   Dental Care
-   Optical treatments
-   Mental Health Support
