# Level Designer

**Company:** [Sperasoft](https://jobs.workable.com/companies/uTFKB9wTvyWA6Pr2vGB2nT.md)
**Location:** Bucharest, Romania
**Workplace:** hybrid
**Employment type:** Full-time
**Department:** AMC

[Apply for this job](https://jobs.workable.com/view/9ac95bbb-6073-4b01-b20e-b382c9510c24)

## Description

**AMC Studio** is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, **AMC** has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.

**Responsibilities :**

-   Own the part of level plays in the overall game experience based on the creative director’s vision
-   Work with other disciplines and precisely, level artists to ensure that the playability of the level and the graphic elements support each other
-   Contribute and create level layouts
-   Build, script, and tune levels to final quality
-   Place and trigger entities (such as movers, objects, obstacles etc) to create fun and deep gameplay
-   Oversee and maintain the design of levels by providing constant support and feedback to reach quality, core mechanics and vision
-   Monitor and put your hands on accessibility, playability, and level of difficulty
-   Develop topological and event continuity for levels
-   Contribute to prototyping, scenario creation, event scripting, game balancing, pacing, and gameplay tuning
-   Help the game to get better in quality through constant playtesting, feedback aggregation and separation of actionable items from non- actionable ones
-   Work with other designers to develop and maintain a beat chart for game experience

## Requirements

-   Experience in Level Design; mastery of 3D level design tools
-   Solid knowledge of game editors such as Unreal 4/5
-   Strong creative skills
-   A fine attention to quality and detail, both creatively and technically
-   Understanding of gameplay densities and spaces and work with LA to unify all elements together
-   Excellent organization and communication skills
-   Demonstrated ability to work self-directed when necessary
-   Excellent knowledge of video game industry
-   Ability to put oneself in player’s shoes

## Benefits

-   Competitive remuneration
-   Projects aligned with your expertise and interests
-   Collaboration with industry leaders on AAA titles
-   Professional growth opportunities
-   Flexible work arrangements
-   An environment dedicated to diversity and inclusion
