# Character Animator (Spine), Freelance

**Company:** [ZeptoLab](http://jobs.workable.com/companies/5CDfztfZ2Uow8CMpWLK9t6.md)
**Location:** Remote
**Workplace:** remote
**Department:** Art

[Apply for this job](http://jobs.workable.com/view/9c03960c-6270-4337-9698-65737840cef8)

## Description

We are looking for an experienced **2D Character Animator** to create vibrant and expressive animations for game characters.

**Responsibilities**

-   Create character animations in Spine (idle, attack, abilities, emotions)
-   Convey personality through movement, posing, and timing
-   Collaborate closely with the project’s Art Lead
-   Prepare assets for integration into the game

**Requirements**

-   Strong understanding of anatomy, movement, and classical animation principles
-   Solid experience working with Spine
-   Ability to create dynamic, readable, and “alive” character animations
-   High attention to detail and accuracy in work

**Nice to have**

-   Experience creating or adjusting VFX / effects

**Work format**

-   Freelance / hourly payment
-   Remote
-   Project-based workload (to be discussed individually)
