# Art Implementer

**Company:** [Sperasoft](http://jobs.workable.com/companies/uTFKB9wTvyWA6Pr2vGB2nT.md)
**Location:** Yerevan, Armenia
**Workplace:** on site
**Employment type:** Full-time
**Department:** Art

[Apply for this job](http://jobs.workable.com/view/9f314d65-1dda-4bac-85d5-7bd5f5d468c5)

## Description

**Responsibilities:**

-   Implement artwork from environment and prop artist

-   Create LOD’s and collisions for game ready assets

-   Set up placeholder assets with the correct naming and file structure for the asset, blueprints, and materials

-   Implement prototypes and final assets into the game.

-   Contribute to the team-oriented environment

-   Address and re-implement assets to fix errors

## Requirements

-   2+ years of working experience as an Environment/3D Props Artist

-   Solid modeling skills using Blender and Maya, shown in portfolio

-   Understanding of modular environment workflow

-   Proficiency with software packages and tools of the games industry

-   Experience in optimizing polygon counts, creating and managing LODs, and setting up collision models

-   Ability to receive and apply constructive feedback

-   Self-motivation, good communication skills, and a great team-player attitude

**Would be a plus:**

-   Moderate experience with Unreal Engine 5 or other game engines

-   Have a QA mindset and problem-solving skills to identify and make fixes to assets as needed

## Benefits

-   Working with an international team of world-class professionals on exciting and challenging projects 
-   Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events 
-   Medical Care package  
-   Sensibly flexible working hours  
-   Breakfasts, snacks and fruits available during the day, tea and coffee machines  
-   Additional benefits – care bonus to cover health, educational and safety needs, corporate parties and team buildings and many more others 

**Role Information:** EN

**Studio:** Sperasoft

**Location:** Asia, Armenia, Yerevan

**Area of Work:** Game Development

**Service:** Create

**Employment Type:** Full-time, Permanent

**Working Pattern:** On-site
