# Creature / Character Artist

**Company:** [One Of Us](http://jobs.workable.com/companies/v8dAMkHZbEXiAhThzm2Wo3.md)
**Location:** Bengaluru, India
**Workplace:** on site
**Employment type:** Full-time
**Department:** 3D

[Apply for this job](http://jobs.workable.com/view/ffc7d527-b051-4e52-a582-fe249a54da5a)

## Description

One of Us is looking for a Creature / Character modeller who has experience in creating photo realistic Fantasy and real life Creatures / Characters for VFX projects.

Alongside good technical knowledge of character / creature  workflows within VFX, the candidate must also have a good eye for detail that is capable of matching onset data and also the ability to translate reference material into photo real fantasy creatures.Good knowledge of working with downstream departments ( Riggin, CFX and Animation) is required alongside Anatomy knowledge of both humans and creatures.Experience of Facial modelling utilising FACS of both human and animal will also be a part of the role.

## Requirements

-   Build models with good / clean Topology and UV’s.
-   Finaling shots utilising shotsculpting.
-   Build and present Anatomical Diagnostics of Creatures.
-   Sculpting of Displacement maps for Characters / creatures.
-   Modelling of clothing that matches photogrammetry data sets for Digital doubles.
-   Creation of FACS based face shapes that work within OOU’s facial pipeline.
-   Contributing to workflow and pipeline discussions for Characters and creatures and also aiding in documenting workflows as needed.

**What we are looking for:**

-   Previous experience in a similar role.
-   Experience in using Maya, Zbrush, Wrap 3d (Optical flow set ups and
-   processing of FACS data.)
-   Experienced in Shotsculpting. ( Mush 3d and Houdini )
-   Experience in modelling of LOD’s and Simulation / technical meshes for creatures.
-   An understanding of rigging, animation and CFX requirements.
-   Good problem solving skills.
-   Team oriented crew member with good communication skills.
